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InstantAction was a web gaming site and digital distributor featuring 3D, browser-based games. The site was created by IAC/InterActive Corp game after its acquisition of technology developer GarageGames in 2007 and released a year later. InstantAction's goal was to allow publishers and developers the ability to embed games across the internet through the use of InstantAction's embed-tech. Publishers were then able to set monetary rates, including social features, release free demos and more. Users were required to download an initial plug-in that would be used across all games using the InstantAction platform. Game downloads were transparently broken into small "chunks", which were streamed onto disk behind the scenes, allowing players to start playing much faster than ordinary downloads. The games were downloaded to the user's hard-drive, allowing them to play the game instantly after initial download, wherever the game was embedded. InstantAction's platform initially hosted eight games that featured the ability to add friends, chat, and create parties which could jump from game to game together without being forced to leave the party and rejoin it. In 2010, these games were taken down after InstantAction announced it was focusing on embedded 3D gaming technology for external websites, rather than operating its own website. Several developers have shown interest in releasing said games at some point, however. On November 11, 2010, it was announced that InstantAction would be "winding down" their operations.〔(November Update )〕 == History == In 2007, GarageGames was acquired by Barry Diller and InterActive Corporation (NASD: IACI) and was renamed InstantAction. Soon after this announcement, InstantAction.com went into open beta on March 31, 2008. On July 15, 2009, it was announced that Louis Castle would become the new CEO of GarageGames, after Josh Williams stepped down in late 2008. It was also announced that InstantAction would be split into two divisions, one in Portland, Oregon and the other in Las Vegas, Nevada.〔(Lou Castle to Head Up InstantAction as New CEO )〕 On March 13, 2010, InstantAction.com was taken down as a gaming portal, with the company instead moving to support the embedding of 3D games on external websites.〔(The Technology That Allows You To Embed A Video Game: InstantAction )〕 On April 29, 2010, the company released a 20 minute demo of The Secret of Monkey Island: Special Edition with the option to buy the full game, while the previous games, known as the Arcade, remained offline. This was the first game to take advantage of their new embed-tech platform. On August 16, 2010, the company unveiled Instant Jam at Gamescom. It launched in open beta and was the company's second, and ultimately last game to feature their embed-tech.〔(Instant Jam revealed )〕 On October 23, 2010, it was announced that InstantAction sold the Tribes IP to Hi-Rez Studios, developers of Global Agenda. Shortly thereafter, it was also announced that their game platform deal with Penny Arcade to release PlayGreenhouse.com had been withdrawn, along with their deal with Mad Otter Games to host their MMO A Mystical Land. On November 11, 2010, InstantAction's community manager announced that the company was shutting down, though the TorquePowered.com website would be kept active. InstantAction stated that they were "winding down operations" and thanked all their customers "for their support." On December 22, 2010, Eric Preisz posted an update informing everyone that they were no longer looking for buyers of their Torque engine, and that the future "looks bright."〔(Important Update )〕 On January 20, 2011, it was announced that Graham Software Development were the new owners of the Torque engine, and the company was renamed back to GarageGames.〔(Welcome Back GarageGames! )〕 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「InstantAction」の詳細全文を読む スポンサード リンク
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